Archive for the ‘PostNukeRP’ Category

« Older Entries | Newer Entries »
PostNukeRP Current Status
crazykid1297 | May 4th, 2013

GMod Updates 162-163 have broken a couple of things that are not related to PNRP.

You may experience error spam at times while connected to any GMod servers, such as upon joining, or while playing until an update gets released. This does not affect the gamemode itself, the server is functioning and you can continue to play normally.

Some maps have been removed.

We have temporarily pulled some maps from the maps list, such as pn_downcast, pn_downcast_night, rp_salvation, and rp_salvation_night. It is unlikely that rp_salvation will be re-added as it is no longer available on garrysmod.org and it cannot be found on the steam workshop. That, and it is not a very well optimized map. Downcast, night and day versions will be re-added as soon as a problem with the terrain becomes resolved.

Posted in PostNukeRP | No Comments »
Garry’s Mod Update 162
crazykid1297 | May 2nd, 2013

Server has been updated to Garry’s Mod Update 162, it is up and running.

Posted in PostNukeRP | No Comments »
PostNukeRP r110
Eldar Storm | May 1st, 2013

Some bug fixes and a whole new system. Community War/Ally system

Once we are sure there are no bugs we will merg the code for 1.3.0

Patch notes:

  1. Fixed bug with grid imports
  2. Removed Holo FX from Display Items
  3. Fixed issues with several community menus
  4. Fixed some issues with duplicate menus
  5. Community Window now does partial page refresh
  6. Added Community War/Ally system
  7. Added Recursive war system
  8. Added Community Pending system
  9. Added Community Buddy system
  10. Added Ally Buddy System
  11. Added Death Bonuses for communities at war
Posted in PostNukeRP | No Comments »
PostNukeRP r106 and r107
Eldar Storm | April 16th, 2013

Few items for these updates.

r106:

  1. Added new Gas system (Will also affect Wire vehicles as well) Pickup a gas can with E and press R while next to Car

r107:

  1. Added Bird Pets
  2. Added Bird Pet Event (its silent so keep a eye out for them)
  3. Improved some of the Pet AI
  4. Fixed Active toggle in the Admin Events Window

 

One note on the Events Menu, this fix auto detects variables that are set as tue or false and will show a check box for it. If you have the Event Menu Patch allready, you may need to either edit the file and replace the number with true/false or delete the file and reload the map.

The Events save files are in your data/PostNukeRP/events folder

Posted in PostNukeRP | No Comments »
PostNukeRP r103 and r104
Eldar Storm | April 10th, 2013

Two new items uploaded to the Live Server

Flair Guns and Vendor Display Items.

Falir guns are pretty obvious. You craft them from a workbench, and they are one shot per use. Even works on foggy maps.

Display Items are spawned from a Vendor. Players can acually use the item to purchase the item from the vendor. You also dont have to worry about any risk with these either.

 

Haev fun.

Posted in PostNukeRP | No Comments »
Garrys Mod Update 160 Issues
Eldar Storm | April 8th, 2013

Few Issues have come up with Garrys Mod 160

1. Blue screen after the game loads and does not fully load.

  • open steam\steamapps\yourname\garrysmod\garrysmod\cfg\mountdepots.txt and remove all the games listed
  • Open Garrys Mod and remount your games.

2. Missing models on the map

  • Still looking into this. You may need to do the above fix. It might help

3. Guns firing to fast

  • Looking into this, we should have a fix soon.

 

Will add more here as we find them:

http://radioactivecricket.com/forums/viewtopic.php?f=7&t=1006

Posted in PostNukeRP | No Comments »
PostNukeRP 1.1.1, GMod 160, and Wire Updates
Eldar Storm | April 8th, 2013

We are now at version 1.1.1. Most of this update is bug fixes.

I am currently pushing the changes to the live server. I am also updating Wire and updating GMod as well.

GMod Patch Notes: here

And yes, we have allready started work on 1.2.0 with new stuff.

PostNukeRP 1.1.1 Patch Notes:

  1. Added orange liqueur
  2. Moved M82 files to correct location
  3. Fixed Breakin Bar issue with Locker, Stockpile, and Personal Storage
  4. Fixed Locker repair if over 50%
  5. Fixed AddNetworkString issues with Lockers, Stockpiles, and Personal Storage
  6. Added check to prevent more than 4 death zombies from a player being spawned.
  7. Fixed Salvage Exploit
  8. Added Events Settings to the Admin Menu
  9. Added Community Search Window
  10. Incorporated Community Admin into new Community Search
  11. Fixed Errors in the Community Window
  12. Fixed Community Invite showing the Community ID and not Name
  13. Fixed Dropped Ammo /salvage Exploit, can no longer salvage dropped ammo
  14. Fixed Multiple Equipment Window Exploit
  15. Fixed Vendor Resource bug with Admin Overide on
  16. Fixed Speep AFK exploit
  17. Fixed Suite Power/Armor resetting to 0 on class change or load
  18. Removed Spawn Grid Ent from the Q menu to prevent server crashes
  19. Fixed some issues with Gredanes and Charges
  20. Fixed PHX 2×1 Textureing
  21. Fixed Ammo loss bug
  22. Fixed Inside/Outside looking down bug
  23. Fixed placement Phys Gun time on stockpiles and lockers
  24. Fixed Voice Panel Icons not removing after player leaves
  25. Fixed network errors on Power System (Report errors if any still exist on power system)
Posted in PostNukeRP | No Comments »
PostNukeRP Hotfix r82 – r89
Eldar Storm | April 5th, 2013

More fixes pushed to the Live Server.

  1.  Added Community Search Window
  2. Incorporated Community Admin into new Community Search
  3. Fixed Errors in the Community Window
  4. Fixed Community Invite showing the Community ID and not Name
  5. Fixed Dropped Ammo /salvage Exploit, can no longer salvage dropped ammo
  6. Fixed Multiple Equipment Window Exploit
  7. Fixed Vendor Resource bug with Admin Overide on
  8. Fixed Speep AFK exploit
  9. Fixed Suite Power/Armor resetting to 0 on class change or load

 

Posted in PostNukeRP | No Comments »
PostNukeRP – Hotfixes r78 – r81
Eldar Storm | April 1st, 2013

These have been uploaded to the Live server

  1. Fixed Breakin Bar issue with Locker, Stockpile, and Personal Storage
  2. Fixed Locker repair if over 50%
  3. Fixed AddNetworkString issues with Lockers, Stockpiles, and Personal Storage
  4. Added check to prevent more than 4 death zombies from a player being spawned.
  5. Fixed Salvage Exploit
  6. Added Events Settings to the Admin Menu
Posted in PostNukeRP | No Comments »
Donation Drive still on.
Eldar Storm | March 12th, 2013

So far the Donation drive is still on to keep the servers running. As of now they will still be cutting one day of work for 22 weeks starting next month.

Posted in PostNukeRP, RC News | No Comments »
Next Page »« Previous Page