Category Archive: Game News

  1. PNRP Server Issues – Crashing Fixed

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    The crashing issue may have been due to a corrupt file on the server.
    What we did, apart from going mad, running in circles, etc…

    What did we do to fix the issue?
    Deleted Wire, wire extras, Adv Dupe, the PNRP Gamemode folder
    Uploaded all that fresh
    Ran the Updater 2 or more times
    And rebooted the server more times than I can count

    Oh, Head Crab Pet Tags are working as well as RP Names now

    Posted in Game News, PostNukeRP, RC News | Leave a Comment
  2. PostNukeRP Server Crashing

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    Over the past couple of days the server has been having alot of issues with stability.
    I am posting this here to let eveyone know that we are working on resolving the issue.

    For more updated info and progress, visit the forums. You can find more info here.
    http://radioactivecricket.com/forums/viewtopic.php?f=7&t=744

    Posted in Game News, PostNukeRP, RC News | Leave a Comment
  3. New Map, Grid Files Posted, and Update Progress

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    First off, the next patch has been slow going, the usermessage conversion rather burnt me out for a bit, but will be working on it more tonight.

    pn_bunker is now done, as some may have noticed its now called pn_lasthope. Bunker was the development name for the map and was not intended to be its final name. As most know, lasthope is a underground fully noded map featuring mines and common areas. This map was made by Metroidfighter. If your looking for a fun challenge, try this one out, just bring a friend.

    I have also posted the Grid Files in a pack available in the download section. This is to help with new servers. As most know, the grid maps tell the gamemode where to spawn resources and mobs on the map. These can easily be imported through the Admin menu in PostNukeRP.

    Posted in Game News, PostNukeRP, RC News | Leave a Comment
  4. PostNukeRP 50.2 and 50.3

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    Two more updates, ment to post this yesterday.

    Update 50.2
    Added Pet Headcrab Event
    Added Pet Head Crabs
    Fixed Miners not needing to be owned to be used
    Admin Touch All overides Miners instead of Crate All
    Fixed Power Update Error when Turret Target was null
    Modified Endurance Skill (10 level to 6)
    Adjusted Endurance Skill Cost
    Added /name command

    Update 50.3
    Added Combine Event
    Added new Pulse Rifle Weapon
    Added new ammo type

    Posted in Game News, PostNukeRP, RC News | Leave a Comment
  5. PostNukeRP 50 The Release

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    The day has come, we are releasing the PostNukeRP SVN

    We had planned on doing this with version 50, but sooner. With all the work involved with Garrys Mod 13, it delayed our release date.

    SVN: https://code.google.com/p/pnrp/

    Wiki: http://postnukerp.com/wiki/

    Does this mean no more new content? Wrong, we will still be working on new stuff. We are acually starting on the event system today.
    Patch Notes can be found on the WIki, but I will post them here as well this time.
    Patch notes:
    1.Fixed Eng skill discount rate for individual Item construction
    2.Fixed Radar Bug
    3.Added more checks to disown script init
    4.Added check for stockpile remove
    5.Fixed some more slider issues
    6.Vendor, items added to existing will now just add the items and not ask to change the cost
    7.Fixed Vendor name nil when making a new vendor
    8.Reduced the cost of new vendor and storage profiles
    9.Deaths are logged into the logged file
    10.Power Linker now shows Required Power on tools
    11.Fixed radios
    12.Fixed Pitch Bug on Super Miner
    13.Blocked wire turrets and igniters
    14.Added AFK Command
    15.Added Dev Mode Command
    16.Added Turret Programmer
    17.Fixed Sniper Scope
    18.Added lag compensation to weapons
    19.Fixed WorldCache Issues
    20.Fixed Workbenches Tool
    21.Fixed CNC Tool
    22.Fixed radio not showing in the equipment menu
    23.Fixed pnrp_carinv exploit
    24.Fixed Drop rates
    25.Fixed exploit of Frags and Charges
    26.Cleaned up some folders and old files

    Posted in Game News, PostNukeRP, RC News | Leave a Comment
  6. Wasteland 2 (Yes thats right)

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    Wasteland Box Cover

    I imagin many do not remember this game since its before their time, but this is the game that started Post Nuke themed games. This is the beginning of it all, and there is now going to be a squal, Wasteland 2.

    The original game came out for Commodore 64, Apple II’s, and Dos. You can still find free downloads for it using google, and it can be run in DosBox.

    Here are a few links with more info.

    http://www.kickstarter.com/projects/inxile/wasteland-2

    http://wasteland.inxile-entertainment.com/

    And yes, if your wondering, this is what got me started on Post Nuke themed stuff.

    Posted in Game News, PostNukeRP | Leave a Comment
  7. Second Life and Renters

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    So ya, just putting this out here in case anyone who visits the site plays Seconed Life and needs to rent a plot of land.

    Current rates for example 2048mSq – 562 prims – $13.83 per month
    Full sim, not a homestead
    Lease Discount of 10% for 6+ months rental.
    Water Level = 20M RATING: Moderate Resizable to fit your needs.
    *PREMIUM MEMBERSHIP IS NOT REQUIRED – YOU HAVE FULL CONTROL!*

    Any rate, here is the Covenant

    Welcome to Alanna. Please read this carefully as we attempt to create a fun experience for all.

    Owned and operated by Radjin Properties. Alanna is a full region. Its zoning is residential/Commercial.. Below is a copy of the land rental agreement each and every tenet has agreed to. We ask that all visitors to this land also follow the same agreement as set forth below.

    Any harassment of any other person is not allowed and will likely result in a ban from all Radjin Properties.

    If you have any questions, please contact Radjin Jimador or Alanna Jun

    *** All prices are Fixed by the $USD. L$ will vary with the Exchange rate as found in the LindeX Exchange, Last closing price. ======================================  LAND RENTAL AGREEMENT

    Thank you for looking into renting our property.

    For detailed land information please get about land by clicking on the parcel information at the top of your Second Life window.

    Water Level = 20M      RATING:  Moderate       Resizable to fit your needs.

    *** Land Requirements ***

    1. *PREMIUM MEMBERSHIP IS NOT REQUIRED – YOU HAVE FULL CONTROL!*

    Your Plot is deeded to a group of your choice.  This affords you all the options you would have as if you owned the land yourself – music/video streaming, ban lists, list in find, etc.  Officers of your group will have full access to all the features and permissions, allowing you to control who has that access via group (officer) membership.

    2. ZONING RULES:

    A. Commercial – Clubs, Malls, other Shopping centers, Casinos etc. Signs and flashing lights on the side away from any residential property. If you building is large and sits              close to the residence lot behind it then please place some trees or other acceptable means of minimizing its impact.          a. Intimate areas, adult art work or other adult material must not be visible from the public areas.          b. Intimate conversations from private rooms must not be heard from non adult areas, other commercial or residential areas.        Residential – Personal housing only. No stores or shopping centers, casinos or clubs. A personal dance floor for personal entertaining is fine. No signs or flashing lights used to advertise. Christmas and other holiday decorations are acceptable as long as you keep the affects in sim operation to minimum. Intimate conversations must not be heard from another lot.

    3. LAND EDIT – Enabled & fully terraformable. No land editing that pulls up or drags down land in the neighboring plot – No ‘land walls’. (Water level may fluctuate but we hope to keep it at 20 meters. You are aware that any basements you create will likely be below that water line.)

    4. BUILDING HEIGHT – No limit. No ‘Floating buildings’ below 650M. No rotating signs or particles to the exterior (except in creating natural effects, such as waterfalls).

    5. SECURITY SCRIPTS/AUTOMATED DEVICES – The operational range should not exceed your property boundaries. At no time should any automated device or announcements interact or be heard beyond your property. No general bans that create a fence that blocks movement through the sim. Individual blocking/banning is of course allowed.

    6. SHOOTING – Shooting is not allowed on any parcel without prior agreement with Radjin Properties. Doing so will likely get you banned from your own land.

    7. LAG POLICY – There is no strict lag policy.  Residents are expected to exercise common sense and an unselfish attitude in avoiding the degradation of simulator performance.  Avoid as many active scripts as possible e.g. listening scripts such as show/hide pose balls – many have the option to be operated by touch instead.  Should Sim performance drop (FPS <40) as a result of user content, the biggest contributors to lag will be asked to make changes.  Help your fellow residents by ensuring it doesn’t reach this stage.

    8. RENTAL RATES – Paid in L$ or Pay Pal (+3% fee) on a minimum of a monthly bases.

    We attempt to give out land in 512 increments (e.g. 512, 1024, 1536, 2048, etc), however it is not always possible due to land configuration or space availability. We do       require that you take a parcel that does not leave unusable land around you.

    Receive a 10% discount on your rent.

    A.    Rent the land and prepay for 6 months or more.      B.    Rent monthly until you reach 6 months.

    Rent is due on the first of each month, and is delinquent in 10 days. You are subject to eviction and your property cleared at any time after that.

    9. REFUNDS – Will not be given for less than 30 days from notice date, or for any person or group who property has been closed due to breach of this contract.

    10. SUBLETTING – Is allowed if the current agreement is given and understood by the sub-tenant. The parcel tenet is responsible for all actions of any person he/she allows on their land. The sim owner takes no responsibility for any arrangements between the parcel tenant and the sub-tenant, or the contents of the sub-tenants space.

    11. ADULT CONTENT – The new Land Ratings System and ID verification system SL has in place requires that adult content be kept away from minors. It is my intention to rate the island as Moderate to allow the maxim number of occupants. However this requires that all adult content be kept out of sight of the open land and the casual visitor. Please monitor your property carefully.

    12. LAND RATINGS – Each parcel tenant is responsible for the proper marking of his/her land as moderate or PG. The SIM owner takes no responsibility for parcel owner’s  incorrect marking of their land beyond notifying them once it is brought to his attention. Continued miss-marking of a parcel is grounds for rent termination.

    13. REFERRAL PROGRAM – Stay free on your rented land. Refer someone and get 10% of their first months payment in the form of a time extension.

    *** IMPORTANT – PLEASE READ *** I know this is a recap of what you have read…

    – The tenant may terminate the agreement at any time.  A refund will not be given for any partial months     used.

    –  Failure to make payment will result in the tenancy being terminated and the parcel’s objects being         returned.

    – To ensure a comfortable living environment in SL, I reserve the right to terminate the tenancy of any           tenant deemed to be ‘griefing’ another tenant whilst in an island rental sim.  This holds for the main           account of the tenant, an alt, or friends.  These incidents will be dealt with on a case by case basis.A         refund for the outstanding period of the tenancy may or may not be given. I also reserve the right to         NOT renew an agreement once it runs out.

    –  I reserve the right to ban individuals from the estate.

    –  The tenancy is intended as an ongoing permanent agreement for as long as the tenant wishes.  Under       the extremely unlikely event that the sim is to be sold, or SL ceases to exist, I will refund the full           amount left on your agreement to the day, regardless of where the tenant is in their rental period.

    –  Your tenancy is not transferable to another person.

    PLEASE NOTE:  WE WILL NOT BE HELD RESPONSIBLE FOR ANY CONTENT LOSS THAT IS NOT A RESULT OF MY DIRECT ACTION.  ANY LOSS AS A DIRECT RESULT OF ACTIONS FROM FELLOW OFFICERS IS YOUR RESPONSIBILITY.  ANY LOSS AS A RESULT OF SERVER/SOFTWARE FAULTS SHOULD BE TAKEN UP WITH LINDEN LAB.  I WILL ALSO NOT BE HELD RESPONSIBLE FOR CONTENT LOSS RESULTING FROM THE RETURN OF OBJECTS DUE TO FAILURE TO PAY RENT.

    BY BECOMING A TENANT, YOU ARE STATING THAT YOU HAVE READ, UNDERSTOOD, AND AGREE TO THE TERMS, CONDITIONS AND GUIDELINES IN THIS NOTECARD.

    Owners:  Radjin Jimador                Alanna Jun

    http://maps.secondlife.com/secondlife/Alanna/126/127/21

     

    Just thought I would put this out here for anyone who is interested.

    Posted in Game News | Leave a Comment
  8. Megaupload gets hit by the Feds/Feds get his by Anonymous

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    Kind of game news in a way, since some of the map makers in the PostNukeRP Community use this site to transfer map files.

    Today Megaupload.com was taken down by the Justice Department. According to the site linked below, thay are suspected to be involved with “the Mega Conspiracy”

    The indictment accuses the suspects of being members of “the Mega Conspiracy, a worldwide criminal organization whose members engaged in criminal copyright infringement and money laundering on a massive scale.”

    In retaliation for this attack Anonymous brought down the sites for the Department of Justice, Universal Music Group, RIAA and Motion Picture Association of America.

    More information here

    Just thought I would post this out there for the few that do check the site.

    Edit: More info about the indictment on Megaupload: Ars Technica

    Posted in Game News, PostNukeRP | Leave a Comment