PostNukeRP 1.1.2 Update

Eldar Storm |
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Before you get all excited, this update promotes our unstable branch to stable.

So nothing new has been added to the server on this update. The Live Official server has allready been running these changes and fixes. But we needed to post the 1.1.2 update before starting on the 1.2.0 update. There will be more info on upcoming PNRP 1.2

For now, Patch Notes:

  1. Added flaregun SWEP, used for signaling.
  2. Added new Display Items for Vendors
  3. Adds the needed line to allow F2 use on the Display Item
  4. Added new gas system for vehicles
  5. Bird Pets added
  6. Improved some of the Pet AI
  7. Fixed Active field on Event Menu in Admin Menu
  8. Fix to keep turrets from attacking bird pets
  9. Fix to Map Grid Import, now dependent on file name.
  10. Created new Item Category, Misc
  11. Moved pets and paper to the Misc Category
  12. Moved Admin Menu button to the right hand menu.
  13. Added Misc Tabs to Inventory and Shop Menus
  14. Fixed bug with grid imports
  15. Removed Holo FX from Display Items
  16. Fixed issues with several community menus
  17. Fixed some issues with duplicate menus
  18. Community Window now does partial page refresh
  19. Added Community War/Ally system
  20. Added Recursive war system
  21. Added Community Pending system
  22. Added Community Buddy system
  23. Added Ally Buddy System
  24. Added Death Bonuses for communities at war
  25. Fixed Error keeping people from opening the Community Window (nil oCID Error)
  26. Fixed Unable to open empty communities in Admin Menu
  27. Fixed unable to open communities in Admin Menu with missing oCID’s
  28. Fixed Player Community info not getting reset when a player leave a community
  29. Disbanding a community will now remove itself from other community diplomacy
  30. Orphaned Communities still in Community Diplomacy now shows a error indicating it needs to be canceled.
  31. Fix for duplication exploit with allot of entities.
  32. Fixed Miner Health Bug (applies to both miners)
  33. Fixed Infinite items exploit
  34. Fixed Community Minimum Member Requirement
  35. Fixed Shaped Charges not sticking
  36. Fixed Outdoors / Indoors Detection (Increased height)
  37. Balanced drop rates from piles
  38. Fixed spelling issues here and there.
  39. Thanks to Crazy for the above fixes
  40. Infinite Item Fix provided by Bizzclaw
  41. Fixed Pet and Paper duplication bug
  42. Fixed Pet ragdoll spam when death from fire
  43. Fixed infinite fuel exploit in generators
  44. Fixed Inventory showing items with a count of 0
  45. Fixed Hands Console spam due to invalid view model
  46. Fixed Open Car Inventory without car exploit
  47. Fixed Car to Inv item exploit
  48. Fixed Power Tool Mouse2 glitch, where power networks wouldn’t split correctly
  49. Fixed Prop banning exploit using escaped file paths
  50. Fixed Hull type for Fast Head Crab Pet
  51. Fixed turrets killing pets
  52. Fixed duplication exploits with death cases
  53. Fixed duplication exploits with Equipment menu
  54. Added new Tool, the Hopper
  55. Fixed power bug with turret
  56. Fixed power bug, doubling power output with single generator
  57. Fixed wording in Admin Menu
  58. Bugfix in the slam, causing doors not to open if they are locked when slammed.
  59. Set the max soundlevel on the radios to 100.
  60. Fixed bug with Hopper sound
  61. Added /motd as a chat command

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