PostNukeRP 1.1.1, GMod 160, and Wire Updates
We are now at version 1.1.1. Most of this update is bug fixes.
I am currently pushing the changes to the live server. I am also updating Wire and updating GMod as well.
GMod Patch Notes: here
And yes, we have allready started work on 1.2.0 with new stuff.
PostNukeRP 1.1.1 Patch Notes:
- Added orange liqueur
- Moved M82 files to correct location
- Fixed Breakin Bar issue with Locker, Stockpile, and Personal Storage
- Fixed Locker repair if over 50%
- Fixed AddNetworkString issues with Lockers, Stockpiles, and Personal Storage
- Added check to prevent more than 4 death zombies from a player being spawned.
- Fixed Salvage Exploit
- Added Events Settings to the Admin Menu
- Added Community Search Window
- Incorporated Community Admin into new Community Search
- Fixed Errors in the Community Window
- Fixed Community Invite showing the Community ID and not Name
- Fixed Dropped Ammo /salvage Exploit, can no longer salvage dropped ammo
- Fixed Multiple Equipment Window Exploit
- Fixed Vendor Resource bug with Admin Overide on
- Fixed Speep AFK exploit
- Fixed Suite Power/Armor resetting to 0 on class change or load
- Removed Spawn Grid Ent from the Q menu to prevent server crashes
- Fixed some issues with Gredanes and Charges
- Fixed PHX 2×1 Textureing
- Fixed Ammo loss bug
- Fixed Inside/Outside looking down bug
- Fixed placement Phys Gun time on stockpiles and lockers
- Fixed Voice Panel Icons not removing after player leaves
- Fixed network errors on Power System (Report errors if any still exist on power system)