Upcomming Garrys Mod 13 and Recent Valve Update
Current Issue First:
Engine Error Client.dll Init() in library client failed.
This means two things basically, both real bad at the moment. Client crash on startup, and so do servers. Valve released a client update yesterday that broke GMod. According to Garry, he is aware of it, and is working to resolve the issue. So, looks like we get to wait.
Garrys Mod 13
Alot of changes seems to be slated for this update, including its own engine. One thing the PNRP team will be looking at with this update is a larg rewright of the gamemode. Its something we have thought about in the past, especially before releasing it, but we wanted to add a few things first. Well, looks like the rewright will be taken priority. When 13 comes out, it will probably terminally break PostNukeRP. The main reason it will break it is Garry removing Datastreams. This is what we use to make most of the client/server sides talk to each other.
This will also mean that a larg portion of everything else will probably break as well. At least untill everything is recoded to use the new net code stuff.
If this crashes PNRP as I fear it will, the PNRP server will be swapped over to build untill we have fixed the issue.