[REPORT] I'm Orange

Reguarding Bans on the Official PNRP Server

[REPORT] I'm Orange

Postby TheMrFailz » Thu Aug 15, 2013 12:56 pm

Sorry for the long post.

1. TheMrFailz (STEAM_0:0:40225530)
2. I'm Orange (I think he's changed his name for RP or something because I can't quite figure out who he is. The only people I've found so far that could be him are TroLLFaCe, Infamous, and possibly one other guy whom I can't find. (I was playing with three other guys on there at least when he went on a knifing spree))
3. After RDM'ing (with a knife) me off a building, he went on a killing spree of everyone near spawn then proceeded to camp people in spawn.
4. 1:50 pm (EST) to 2:01 (EST) on August 15th 2013. (I said it like this because short hand dates are different in different countries and what not.)
5. I know it isn't much, but I've only go the console log and everyone who was online at the moment's word.

postnukerp
gm_postnuke_night_beta_4
30
76561198040716788
Requesting 4 lua files from the server
ConVarRef wire_expression2_file_max_size doesn't point to an existing ConVar
ConVarRef hsholoemitter_max_points doesn't point to an existing ConVar
ConVarRef pnrp_propExp doesn't point to an existing ConVar
ConVarRef pnrp_ZombieSquads doesn't point to an existing ConVar
ConVarRef pnrp_maxOwnDoors doesn't point to an existing ConVar
ConVarRef pnrp_deathCost doesn't point to an existing ConVar
ConVarRef pnrp_deathPay doesn't point to an existing ConVar
ConVarRef pnrp_classChangeCost doesn't point to an existing ConVar
ConVarRef pnrp_classChangePay doesn't point to an existing ConVar
ConVarRef pnrp_voiceDist doesn't point to an existing ConVar
ConVarRef pnrp_voiceLimit doesn't point to an existing ConVar
ConVarRef pnrp_toolLevel doesn't point to an existing ConVar
ConVarRef pnrp_exp2Level doesn't point to an existing ConVar
ConVarRef pnrp_adminNoCost doesn't point to an existing ConVar
ConVarRef pnrp_adminTouchAll doesn't point to an existing ConVar
ConVarRef pnrp_adminCreateAll doesn't point to an existing ConVar
ConVarRef pnrp_propCost doesn't point to an existing ConVar
ConVarRef pnrp_propPay doesn't point to an existing ConVar
ConVarRef pnrp_AllowPunt doesn't point to an existing ConVar
ConVarRef pnrp_propAllowing doesn't point to an existing ConVar
ConVarRef pnrp_propBanning doesn't point to an existing ConVar
ConVarRef pnrp_propSpawnpointProtection doesn't point to an existing ConVar
ConVarRef pnrp_MaxReproducedRes doesn't point to an existing ConVar
ConVarRef pnrp_ReproduceRes doesn't point to an existing ConVar
ConVarRef pnrp_packCapScav doesn't point to an existing ConVar
ConVarRef pnrp_packCap doesn't point to an existing ConVar
ConVarRef pnrp_MoundGuardChance doesn't point to an existing ConVar
ConVarRef pnrp_MoundMobRate doesn't point to an existing ConVar
ConVarRef pnrp_MaxMoundGuards doesn't point to an existing ConVar
ConVarRef pnrp_MoundAntlionsPerCycle doesn't point to an existing ConVar
ConVarRef pnrp_MaxMoundAntlions doesn't point to an existing ConVar
ConVarRef pnrp_MoundChance doesn't point to an existing ConVar
ConVarRef pnrp_MoundRate doesn't point to an existing ConVar
ConVarRef pnrp_MaxMounds doesn't point to an existing ConVar
ConVarRef pnrp_PlyDeathZombie doesn't point to an existing ConVar
ConVarRef pnrp_MaxAntGuards doesn't point to an existing ConVar
ConVarRef pnrp_MaxAntlions doesn't point to an existing ConVar
ConVarRef pnrp_MaxPoisonZombs doesn't point to an existing ConVar
ConVarRef pnrp_MaxFastZombies doesn't point to an existing ConVar
ConVarRef pnrp_MaxZombies doesn't point to an existing ConVar
ConVarRef pnrp_SpawnMobs doesn't point to an existing ConVar
ConVarRef gmod_physiterations doesn't point to an existing ConVar
PREP OK
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe_vent001b
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/project_destroyedbuildings01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/project_destroyedbuildings03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/project_destroyedbuildings04_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/project_destroyedbuildings01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/project_destroyedbuildings04_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_canal/refinery_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_canal/refinery_05_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
clientside lua startup!
Lua JIT is DISABLED!
] Andy's Simple Server Mod (ASSMod) by andyvincent
] Thanks to Sadistic Slayer
] Maintained by VorteX
] Loaded in 0s
--- Missing Vgui material texturemissing
ASS Plugin -> plugins/ass_cleardecals.lua
ASS Plugin -> plugins/ass_exformat.lua
ASS Plugin -> plugins/ass_freeze.lua
ASS Plugin -> plugins/ass_map.lua
ASS Plugin -> plugins/ass_mute.lua
ASS Plugin -> plugins/ass_physgunplayers.lua
ASS Plugin -> plugins/ass_plugininfo.lua
ASS Plugin -> plugins/ass_sandbox_cleanup.lua
ASS Plugin -> plugins/ass_sandbox_limits.lua
ASS Plugin -> plugins/ass_sandbox_options.lua
ASS Plugin -> plugins/ass_sandbox_spamprotect.lua
ASS Plugin -> plugins/ass_sandbox_toollimit.lua
ASS Plugin -> plugins/ass_slap.lua
ASS Plugin -> plugins/ass_spawn.lua
ASS Plugin -> plugins/ass_teleport.lua
ASS Plugin -> plugins/ass_weapons.lua
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/cs.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/ds-digii.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/mailartrubberstamp.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/mrb.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/typenoksidi.ttf'
TheMrFailz connected
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-976_7440_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-880_7344_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-1168_6768_112
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/zombie_classic/zombie_players_sheet.vmt
VertexLitGeneric, (*proxies*), (*Clamp*),
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe_vent001b
Compact freed 2166784 bytes
Redownloading all lightmaps
Type: none Amount: 0
Welcome to the Wasteland, Press F1 for Help!
You are now in the Engineer Class
Temp God Enabled.
Failed to load sound ")weapons\357\reload1.wav", file probably missing from disk/repository
FaTaL_MisTaKe_ connected
Temp God Dissabled.
[HYG] TheMrFailz: // What the duck..- Oh now I know why I had to redownload this map. This is the night version. o-o
Alpha has left the server.
Alpha disconnected (STEAM_0:1:31885143)
[HYG] TheMrFailz: Lagging bad
[HYG] TheMrFailz: My brother must be hogging the internet or something stupid like that..
fuzzy duck has left the server.
fuzzy duck disconnected (STEAM_0:0:66754433)
Requesting texture value from var "$basetexture" which is not a texture value (material: pp/copy)
Heeeyyy! Autosaved.
Infamous connected
Player Saved.
Sebastian Monroe: damn alpha left
Attemped to precache unknown particle system "WheelDust"!
Attemped to precache unknown particle system "WheelSplash"!
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-976_7440_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-880_7344_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-1168_6768_112
VehicleType:prop_vehicle_jeep:
VehicleType:prop_vehicle_jeep:
VehicleType:prop_vehicle_jeep:
Creating Workbench
Im Orange! connected
VehicleType:prop_vehicle_jeep:
Construction in progress...
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-976_7440_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-880_7344_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-1168_6768_112
Dropping Workbench
Construction in progress...
You have taken all of this.
You hear a familiar, but friendly coo... Headcrabs?
Something is happening...you hear sounds you have not heard in years.
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-976_7440_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-880_7344_96
CMaterial::PrecacheVars: error loading vmt file for maps/rp_cscdesert_v2/glass/glasswindowbreak070b_-1168_6768_112
[HYG] TheMrFailz: // I wish garry would fix the goddamn script thing for the jalopy
Heeeyyy! Autosaved.
Player Saved.
Sebastian Monroe: Never
[HYG] TheMrFailz: // So you didn't phase through the ground.
[HYG] TheMrFailz: // *The car
[HYG] TheMrFailz: Do me a favo
[HYG] TheMrFailz: r
Sebastian Monroe: What is it
[HYG] TheMrFailz: Pancake some combine.
Sebastian Monroe: Never
[HYG] TheMrFailz: o3o
Sebastian Monroe: Hacks
Sebastian Monroe: http://www.youtube.com/watch?v=KY44zvhWhp4
VehicleType:prop_vehicle_jeep:
[HYG] TheMrFailz: // The Jalopy needs headlights..
Unknown command: +use_action_slot_item
Unknown command: -use_action_slot_item
Sebastian Monroe: //Ok
VehicleType:prop_vehicle_jeep:
Im Orange!: // is there a day night cycle
[HYG] TheMrFailz: // Nope
[HYG] TheMrFailz: // Not on this map anyway
[PNRP] Map voting opened!
You feel a strange rumbling from the ground below you...
Heeeyyy! Autosaved.
Player Saved.
Aadamftw-Swe connected
[HYG] TheMrFailz: help
Death has taken 14 Scrap from you.
Death has taken 14 Small_Parts from you.
Death has taken 2 Chemicals from you.
Sebastian Monroe: -_-
*DEAD* [HYG] TheMrFailz: // RDM...
Sebastian Monroe: wtf
You are now in the Engineer Class
Temp God Enabled.
Temp God Dissabled.
Sebastian Monroe: //By?
[HYG] TheMrFailz: // No idae
[HYG] TheMrFailz: // *idea
Sebastian Monroe: //...
[HYG] TheMrFailz: // Wait... let me check something
[HYG] TheMrFailz: // Nope. Got nothing in console.
Sebastian Monroe: :P
Rice connected
Heeeyyy! Autosaved.
Player Saved.
Sebastian Monroe: u do know if this is your base u can kill them after a warning
Sebastian Monroe: ?
[HYG] TheMrFailz: // One sec lagging
[HYG] TheMrFailz: // Someone disabled sprays.. I think.
*DEAD* Sebastian Monroe: ...
[HYG] TheMrFailz: // never mind
FaTaL_MisTaKe_: // My sprays work
*DEAD* Sebastian Monroe: im orange is fucked
Death has taken 13 Scrap from you.
Death has taken 13 Small_Parts from you.
Death has taken 2 Chemicals from you.
*DEAD* [HYG] TheMrFailz: WTF
*DEAD* [HYG] TheMrFailz: // Rdm in goodamn spawn
You are now in the Engineer Class
Temp God Enabled.
Temp God Dissabled.
Death has taken 12 Scrap from you.
Death has taken 11 Small_Parts from you.
Death has taken 2 Chemicals from you.
*DEAD* [HYG] TheMrFailz: Orange you dipshit
*DEAD* [HYG] TheMrFailz: This is spawn
You are now in the Engineer Class
Temp God Enabled.
Temp God Dissabled.
[HYG] TheMrFailz: // Orange were you dropped on your goddamn head as a baby?
DR.Weird has left the server.
DR.Weird disconnected (STEAM_0:0:45264097)
Sebastian Monroe: //He was
You hear a familiar, but friendly coo... Headcrabs?
Something is happening...you hear sounds you have not heard in years.
[HYG] TheMrFailz: Not loosing any more shit to you cuntbag.
Heeeyyy! Autosaved.

6. I'm orange may have been respected or something because I was fairly certain his name was green.

CONSOLE in pictures (Goes from top to bottom):

http://i.imgur.com/zMjztzr.png
http://i.imgur.com/E6oiiRP.png
http://i.imgur.com/rchCPXT.png
I support using pulleys as an alternative to winches.
Rail travel: The better way to cross the wastes.
TheMrFailz
 
Posts: 24
Joined: Tue Aug 13, 2013 10:28 pm

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