A few quick ideas

PostNukeRP Gamemode Suggestions

A few quick ideas

Postby Lord Rahl » Mon Mar 05, 2012 11:21 am

A few quick ideas that i thought up, Food for thought.

1) I remembered that long long ago, it was the good old shotty that was used to break down doors: I thought that was a really cool feature and would love to see that in use agai, as far as im concered the shaped charges are a bit less epic then using your own gun :P

2) In HL2 Ep. 2, during the last level, there is an added HUD at the top of your screen that shows the location of your car, could this be added to PNRP? Or maybe it could be another add on to the wastelander's radar?

3) I know I've mentioned this alot but I think I might mention it again, The Gravity gun, minus the primary fire, is one of the most frusturating things about this gamemode: The gun itself is always there, taunting me. So i'll take it out, but then I realize that i cant use it for anything, except pulling objects... and then i cry. :cry:

4) What if the community system allowed for a community-wide prop protection between all members, that can be toggled on or off?

more coming soon.
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Re: A few quick ideas

Postby eldarstorm » Mon Mar 05, 2012 12:55 pm

1) Always liked that, but not sure if we really want to do that. would make shape charges usless other than on mounds.

2) Adding that to the Wasteland Radar should be pretty easy.

3) The Gravity Gun's ability to throw stuff is still there, its a option that can be turned on/off though the admin menu. We had turned it off due to minges and such, but it can be turned on if the Admin on feels its ok.

4) Not a bad idea, I can probably add that to the buddy system as a toggle that you can set.
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Re: A few quick ideas

Postby eldarstorm » Mon Mar 05, 2012 1:57 pm

Edit on 3, seems I did not add the option in the Admin Menu. Added that to my To Do's
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