by DevilsNipple » Fri Feb 08, 2013 9:55 am
new npc's has been mentioned many times, and thus far we have had a few new ones anyway. The current system is supposed to be challenging, it makes the players that play alot better than those who dont. also its supposed to be used to focus on one class so that you can make great profits from it.
as for the xp given from different npc's, we already have that, normal zombie, headcrabs and antlions give 1 xp, fast zombies give 3 i think and poison give 2. then guards give 30 and mounds 100. its already a great system
DevilsNipple Do it the Awesome way!