Doing really well on my map as of the 21st!
It's official -- this map will require Half Life 2, and Half Life 2: Episode 2 to be seen the way it was intended.
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Future Developments:
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1. Cave inside a mountain
2. Destroyed Miner Factory
3. Sewer Tunnel
4. More slopes and hills
5. More trees
6. More ruins
7. 3D Skybox
8. AI nodes
9. Cubemaps
10. Better Optimization
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Changelog:
-Added more buildings to the destroyed town...
-Added a motel to the destroyed town...
-Added a invisible cone-shaped brush to the top of the water tower to prevent players from hiding in it (a big "HA-HA" to those who did! XD)...
-Added more water...
-Added big power towers with power lines...
-Added some Episode 2 stuff...
-Added an area for the water treatment facility...
-Added a working backup generator to the destroyed town's general store - controls all lights inside...
-Changed the gas station parking lot width, added two more spots...
-Fixed a lot of bugs, still more to come...