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Resources Broken?

PostPosted: Thu Jan 10, 2013 11:42 am
by BlankJones
Hi everyone! I'm glad that PNRP was finally released. I created a server, followed metroid's video on installation, and everything worked .. except I can't seem to scavange. Wondering if there is something I missed or is this an error?

Re: Resources Broken?

PostPosted: Thu Jan 10, 2013 12:29 pm
by eldarstorm
Resources should be working fine. Have not heard this issue with any of the other servers that have started. You should probably check your log files or console to see if there is a error.

You can also try redoanloadign the SVN and reuploading it to your server to make sure there are no corrupt or missing files.

Re: Resources Broken?

PostPosted: Thu Jan 10, 2013 5:36 pm
by BlankJones
Alright I did a clean install of the gamemode, still doesn't work for some reason. I do get these errors though;

Code: Select all
ConVarRef pnrp_propExp doesn't point to an existing ConVar
ConVarRef pnrp_ZombieSquads doesn't point to an existing ConVar
ConVarRef pnrp_maxOwnDoors doesn't point to an existing ConVar
ConVarRef pnrp_deathCost doesn't point to an existing ConVar
ConVarRef pnrp_deathPay doesn't point to an existing ConVar
ConVarRef pnrp_classChangeCost doesn't point to an existing ConVar
ConVarRef pnrp_classChangePay doesn't point to an existing ConVar
ConVarRef pnrp_voiceDist doesn't point to an existing ConVar
ConVarRef pnrp_voiceLimit doesn't point to an existing ConVar
ConVarRef pnrp_toolLevel doesn't point to an existing ConVar
ConVarRef pnrp_exp2Level doesn't point to an existing ConVar
ConVarRef pnrp_adminNoCost doesn't point to an existing ConVar
ConVarRef pnrp_adminTouchAll doesn't point to an existing ConVar
ConVarRef pnrp_adminCreateAll doesn't point to an existing ConVar
ConVarRef pnrp_propCost doesn't point to an existing ConVar


The list goes on. Just to go over what I did to install:

1. Downloaded SVN from http://pnrp.googlecode.com/svn/trunk/
2. Extracted to new folder
3. Placed PostNukeRP into the garrysmod/gamemodes
4. server.cfg default gamemode
5. Restarted and websynced
6. Everything worked except for resources.

Did I screw up on something?

Re: Resources Broken?

PostPosted: Fri Jan 11, 2013 1:16 am
by eldarstorm
From your code past it looks like something is not loading correctly.

Can you take a screenshot of the contents of your /garrysmod/gamemode/postnukerp/ dir

Re: Resources Broken?

PostPosted: Fri Jan 11, 2013 11:02 am
by BlankJones

Re: Resources Broken?

PostPosted: Sun Jan 13, 2013 8:52 pm
by BlankJones
I AM THE BIGGEST DUMBASS EVER!
I had no Idea that you had to press the USE key, I thought you still had to use the hands XD. Everything is working then, thanks for helping!

Re: Resources Broken?

PostPosted: Mon Jan 14, 2013 9:13 am
by LostInTheWired
BlankJones wrote:I AM THE BIGGEST DUMBASS EVER!
I had no Idea that you had to press the USE key, I thought you still had to use the hands XD. Everything is working then, thanks for helping!

Whoops! Well, crisis averted, either way. XD But yeah, we switched away from hands since the 13 conversion.

Re: Resources Broken?

PostPosted: Tue Jan 15, 2013 8:24 pm
by BlankJones
Okay, so I put on the server and after a day or two I found out that the Gas generator, homemade radio, and a few other entities are broken and my server has been experiencing some major crashes. Any advice?

Re: Resources Broken?

PostPosted: Wed Jan 16, 2013 12:33 am
by LostInTheWired
Honestly, it sounds like either a bad install, or corrupted files. Those are my only two real guesses.

Re: Resources Broken?

PostPosted: Wed Jan 16, 2013 4:17 am
by [TBU] CrazyKid
Try redownloading the latest SVN and doing a fresh install maybe?