Wiremod

Need some help with gamemode related stuff?

Wiremod

Postby Remnant John » Mon Dec 17, 2012 10:11 pm

anyone have a ABSOLUTE WORKING setup for gm13 wiremod?
don't give me bullshit about 'it already works just fine herp derp', i've tried everything you can think of.
:D

preferrably SVN
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Re: Wiremod

Postby DevilsNipple » Tue Dec 18, 2012 5:57 am

my wiremod svn works just fine, but the wire Advdupe i cannot get to work.
i can give you this for the wire: https://github.com/wiremod/wire/branches/master

you can try the adv dupe (doesnt work for me but never know for yourself): https://wiremod.svn.sourceforge.net/svnroot/wiremod/trunk/Adv%20Duplicator

also wire extras isnt as good as before on gmod12 but yo0u still get a few extra things that work with it: https://github.com/wiremod/wire-extras/
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Re: Wiremod

Postby It's only me, Jamie. » Tue Dec 18, 2012 7:24 am

I've had the same troubles with AdvDuplicator, thought I'd try fiddling around again to get it to work... So far I cannot get it to work using an SVN, but if you go to this link: https://github.com/wiremod/AdvDuplicator you can download it as a .zip and then put it in addons yourself. Works for me, but obviously won't be quite as easy to update.
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Re: Wiremod

Postby DevilsNipple » Tue Dec 18, 2012 11:21 am

never really needs an update anyway
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Re: Wiremod

Postby Remnant John » Tue Dec 18, 2012 2:39 pm

Remnant John wrote:don't give me bullshit about 'it already works just fine herp derp'


>totally ignored, lol

i know it shouldn't need an update, but all my wire stuff is invisible (it would be an error, but i got a client-side mod to just make errors invisible)
the SVN link devil gave me is the one i use now, which doesn't work, sadly.

odd thing is though, my adv duplicator works perfectly fine with no updates, but wire doesn't 0.o?
freaky stuff, this new gm13
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Re: Wiremod

Postby DevilsNipple » Tue Dec 18, 2012 2:51 pm

Remnant John wrote:
Remnant John wrote:don't give me bullshit about 'it already works just fine herp derp'


>totally ignored, lol


It was ignored. I was referring to Jamie's message not yours -.-

Try the lazy way of wire. Non svn on the wiremod website.
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Re: Wiremod

Postby eldarstorm » Tue Dec 18, 2012 3:01 pm

Got another easy way for you, and from the SVN.

Wait for it.... :P

Click the Zip button on the github site, there ya go.
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Re: Wiremod

Postby Remnant John » Thu Dec 20, 2012 10:27 pm

i fixed it, had to delete a couple of folders related to old wiremod, like the models, wiremod extras, and some folder in 'data' if i remember correctly
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