PostNukeRP 1.1.1 (So Far)

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PostNukeRP 1.1.1 (So Far)

Postby eldarstorm » Sun Mar 31, 2013 6:26 pm

Patch Notes for 1.1.1 so far

    Added orange liqueur
    Moved M82 files to correct location
    Fixed Breakin Bar issue with Locker, Stockpile, and Personal Storage
    Fixed Locker repair if over 50%
    Fixed AddNetworkString issues with Lockers, Stockpiles, and Personal Storage
    Added check to prevent more than 4 death zombies from a player being spawned.
    Fixed Salvage Exploit
    Added Events Settings to the Admin Menu
    Added Community Search Window
    Incorporated Community Admin into new Community Search
    Fixed Errors in the Community Window
    Fixed Community Invite showing the Community ID and not Name
    Fixed Dropped Ammo /salvage Exploit, can no longer salvage dropped ammo
    Fixed Multiple Equipment Window Exploit
    Fixed Vendor Resource bug with Admin Overide on
    Fixed Speep AFK exploit
    Fixed Suite Power/Armor resetting to 0 on class change or load
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Re: PostNukeRP 1.1.1 (So Far)

Postby eldarstorm » Tue Apr 02, 2013 10:01 pm

Updated List
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Re: PostNukeRP 1.1.1 (So Far)

Postby eldarstorm » Fri Apr 05, 2013 4:06 pm

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