Update Process to Gmod 13
As many of you know, I have been working on updating PostNukeRP to work with Garrys Mod 13.
1. Datastream to Net Code Conversion: 100%
2. Derma Issues/Bugs from the Update: 10%
3. Other underlining bugs caused from various things: Meh%
The Net code was easy enough and I was able to finish this morning.
Derma issues, I have figured out how to fix this for the most part, also tedious, but doable. Look for a compleat rewrite of the menu system in the future though. Main reason for this is DPanelList is beeing depreciated. As it is, DPanelList is the main cause to my existing problems, the default background color of it is now missing, had to use a Paint function to put the background color back in. And I am also having to adjust the text color of alot of things as well.
All in all, a rewrite will be comming for the interface. Something I have been planning on overhauling in the future anyway.
As of this post I am setting up a dedicated Beta server so I can more test this more affectively. PostNukeRP was never ment to be run in single player, so some funtions may not behave normally. In testing some fixes to the community menu, I have come accross one such instance.
Will post more on this thread and will update my progress as I have it.
1. Datastream to Net Code Conversion: 100%
2. Derma Issues/Bugs from the Update: 10%
3. Other underlining bugs caused from various things: Meh%
The Net code was easy enough and I was able to finish this morning.
Derma issues, I have figured out how to fix this for the most part, also tedious, but doable. Look for a compleat rewrite of the menu system in the future though. Main reason for this is DPanelList is beeing depreciated. As it is, DPanelList is the main cause to my existing problems, the default background color of it is now missing, had to use a Paint function to put the background color back in. And I am also having to adjust the text color of alot of things as well.
All in all, a rewrite will be comming for the interface. Something I have been planning on overhauling in the future anyway.
As of this post I am setting up a dedicated Beta server so I can more test this more affectively. PostNukeRP was never ment to be run in single player, so some funtions may not behave normally. In testing some fixes to the community menu, I have come accross one such instance.
Will post more on this thread and will update my progress as I have it.