[Tool] - Nodegraph Editor

Mapping tips, tricks, and tutorials.

[Tool] - Nodegraph Editor

Postby eldarstorm » Fri Jan 11, 2013 10:20 am

Here is a usefull tool that Bizzclaw pointed out.

Nodegraph Editor

This basically allows you to create a NPC AI Node graph on maps, this will be a handy tool to allow servers to use maps that were unusable before due to no AI Nodes.

Allows you to modify a map's nodegraph.
No re-compiling required.
You can edit / create a nodegraph for any map that isn't part of a gcf and doesn't have a nodegraph built into the .bsp.


Image

http://www.youtube.com/watch?feature=pl ... pqII_2fo08

The tool will save your graph as a .txt file in your data folder.
Rename it to a .ain extention.
Copy it into your maps/graphs folder.
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Re: [Tool] - Nodegraph Editor

Postby DevilsNipple » Fri Jan 11, 2013 10:38 am

If this worked it would be excellent. Oh think of the wonderful map we will have.

Shall see what elder thinks of this but you sir, could be a life saver.
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Re: [Tool] - Nodegraph Editor

Postby CmdZoidberg » Fri Jan 11, 2013 11:07 am

Eldar's the OP. :P
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Re: [Tool] - Nodegraph Editor

Postby DevilsNipple » Fri Jan 11, 2013 7:41 pm

yes i was on my phone to comment and didnt see who wrote it :S

this is still an awesome tool, imagine the good maps we can finaly have noded
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Re: [Tool] - Nodegraph Editor

Postby CmdZoidberg » Sat Jan 12, 2013 1:00 pm

I saw that that new snow map that was suggested was on the Dev server the other night.
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Re: [Tool] - Nodegraph Editor

Postby Remnant John » Sat Jan 12, 2013 3:48 pm

i was noding it, because the glitch where the doors are not openable has supposedly fixed itself upon upload to workshop.

imo, i think it will go live in a week or so, after eldar checks it out
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