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[Tool] - Nodegraph Editor

PostPosted: Fri Jan 11, 2013 10:20 am
by eldarstorm
Here is a usefull tool that Bizzclaw pointed out.

Nodegraph Editor

This basically allows you to create a NPC AI Node graph on maps, this will be a handy tool to allow servers to use maps that were unusable before due to no AI Nodes.

Allows you to modify a map's nodegraph.
No re-compiling required.
You can edit / create a nodegraph for any map that isn't part of a gcf and doesn't have a nodegraph built into the .bsp.


Image

http://www.youtube.com/watch?feature=pl ... pqII_2fo08

The tool will save your graph as a .txt file in your data folder.
Rename it to a .ain extention.
Copy it into your maps/graphs folder.

Re: [Tool] - Nodegraph Editor

PostPosted: Fri Jan 11, 2013 10:38 am
by DevilsNipple
If this worked it would be excellent. Oh think of the wonderful map we will have.

Shall see what elder thinks of this but you sir, could be a life saver.

Re: [Tool] - Nodegraph Editor

PostPosted: Fri Jan 11, 2013 11:07 am
by CmdZoidberg
Eldar's the OP. :P

Re: [Tool] - Nodegraph Editor

PostPosted: Fri Jan 11, 2013 7:41 pm
by DevilsNipple
yes i was on my phone to comment and didnt see who wrote it :S

this is still an awesome tool, imagine the good maps we can finaly have noded

Re: [Tool] - Nodegraph Editor

PostPosted: Sat Jan 12, 2013 1:00 pm
by CmdZoidberg
I saw that that new snow map that was suggested was on the Dev server the other night.

Re: [Tool] - Nodegraph Editor

PostPosted: Sat Jan 12, 2013 3:48 pm
by Remnant John
i was noding it, because the glitch where the doors are not openable has supposedly fixed itself upon upload to workshop.

imo, i think it will go live in a week or so, after eldar checks it out