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[Dev][Bug][Fixed] Suit Battery Power

PostPosted: Fri Jan 18, 2013 7:42 pm
by Dragoon
If class is changed while having any suit power on the character, suit power will reset to 0.

Re: [Dev][Bug] Suit Battery Power

PostPosted: Sat Jan 19, 2013 3:29 am
by [TBU] CrazyKid
Same thing happens if you rejoin I believe.

Re: [Dev][Bug] Suit Battery Power

PostPosted: Wed Mar 20, 2013 11:55 am
by Lord Rahl
Yes suit power is reset to zero with any class change, map change, or disconnect, which is strange considering all the other meters are saved at the number they were at prior to any class change or etc. Perhaps you just need to add an identical line of code for the suit power meter, and have it save the same way a hunger does in a class change or disconnect?
(it's probably more complicated than that though, I only have a basic understanding of programming)

Also- this occurs on the live server not just dev.

Re: [Dev][Bug] Suit Battery Power

PostPosted: Fri Apr 05, 2013 2:39 pm
by eldarstorm
Fixed in r89
Will be uploaded to the server soon