PN_Bridge is my first "Not a pile of ugleh" map for PNRP.
Current version: 1.0
PN_Bridge is a rectangular shaped map that is divided in half by a slightly radioactive canal. In the very center of the map is a medium-ish sized vertical lift bridge (That actually works) that can be opened to allow airboats to traverse the canal. It also impairs player movement because players have to choose between loosing some health via swimming (It's very low damage. It'd take a minute and a half of sitting in the water to kill you from full health), bribing who ever has claimed the bridge to lower it, or climbing either side and attempting to fight through to the other side.
Being 1.0, It's kinda basic. Please post suggestions so that I can make it better.
P.S. it includes a Nodegraph (for npcs's). It MAY be broken however because right before uploading and after noding I found out about a decent sized hole between the map and the skybox that would allow someone to literally walk off the map. I fixed the issue but the node might be broken now because of it.
Also, I don't know why but Zombies (Namely runners) act funky when on nodes. They follow the nodes like rails and refuse to attack players unless they run up next to them. HOWEVER, Regular zombies and combine for the most part follow nodes correctly and will wander off them to come after you.
Download:
http://www.mediafire.com/download/j8rji ... dge_v1.zip
Some pics: (Again, it's a little basic so suggestions would be really nice.)
Will make into day map if wanted.