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Bugs, Issues, and probably one more version

PostPosted: Tue Jun 07, 2011 6:56 am
by eldarstorm
This map has been a tough one. In the creation of this map I think i have come accross every problem you can as a mapper. Before splitting Vault121 into its own map, I even hit the brush limit of the map.

I know it can be a bit laggy when you look to the center of the map, that is becouse of the level of detail i went with for the town it seems. My best method for fixing that is converting some of the brushes into models. The downfall of this is, it will turn the map into a addon, similar to the way GM_Atomic is.
In the next version that will eventually come out I have allready fixed the water issues, so no worries there.

I had intended on adding my new dynamic weather system to this map, but since it does not seem to extend into the 3d skybox, I will not be adding it.

Post any bugs or issues that you have found on this map in this section, you can also post suggestions as well.