PN_Mines

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PN_Mines

Postby Darksoul » Tue Mar 06, 2012 11:07 am

Hello,

The other day me and lost were talking and now i have the great idea to make a map for PNRP.

Theme: Old mine shafts with caverns that open up. The mine shafts will be like a maze practically, but not too tricky. Might add in an old mining station with barracks and what not.


Design so far: still drawing and will scan when i get home.


Info: well im gonna be taking my time with this map, will probably take around 2-3 months. I am going to put a lot of detail into the shafts, and u have read the info like the size of the map and to make sure its optimized, as to reduce lag.




Note: there will be plenty of space on this map for bases and can fit a large number of players, and this map will be HIGHLY optimized as to prevent as much lag as possible.
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Re: PN_Mines

Postby [TBU] CrazyKid » Tue Mar 06, 2012 12:46 pm

Make sure you do the whole shebang with AI nodes, Cubemaps, but do those at the end
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Re: PN_Mines

Postby Darksoul » Tue Mar 06, 2012 1:38 pm

Yes yes i know :P I have yet to start though.
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Re: PN_Mines

Postby eldarstorm » Tue Mar 06, 2012 4:02 pm

note with the AI nodes, do them last :P
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Re: PN_Mines

Postby DevilsNipple » Tue Mar 06, 2012 6:20 pm

AI nodes, Cubemaps, but do those at the end


Crazy already said :P
DevilsNipple Do it the Awesome way!

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Re: PN_Mines

Postby Darksoul » Fri Apr 06, 2012 10:31 am

http://steamcommunity.com/id/darksoul4774/screenshots

Look at my recent ones, it's of the map.
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