[Dev][Bug] Death and Drops etc.

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[Dev][Bug] Death and Drops etc.

Postby Dragoon » Fri Jan 18, 2013 10:27 pm

This post is going to be multiple bugs in one dealing with player death and the suitcase.
1.Shaped charges will only drop 1 charge, even if multiple are lost upon death. *Grenades are unaffected.
#Edit: Found that the charges are still there (it just shows that there's one), but may only be equipped and not stored.
#After which the player will not see them in their Equipment Menu unless another charge is equipped.
2.Home-Made radios do not drop upon death/show up in the suitcase.

This bug goes along with #1 and is the one that really seems to break the suitcase.
1.If a shaped charge is dropped upon death and appears in the suitcase, Take All will only take the 1 charge and put it into the player's inventory, thus leaving the resources.
#You get the same effect if you click on ">>Inv" under the charge.
#If "Equip" under the charge icon is clicked, it will only equip one charge and leave the rest (but they will be invisible).
2.If Take All is clicked again, it will do nothing.
3.If Take Resources is clicked, it will take the resources that were left.
#This combo (1 and 3) leaves the suitcase appearing empty.
However, If Equip All is clicked, the remaining charges will be collected and act like ammunition, but not showing up in the equipment menu.
This can only be fixed by equipping another Shaped Charge.

#A way (probably faster) to pick up this charge glitch is to click "Equip" under the charge icon, click equip all, Take all, then just equip another charge from your Inventory and your charges are back.
Dragoon
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Re: [Dev][Bug] Death and Drops etc.

Postby LostInTheWired » Fri Jan 18, 2013 11:47 pm

Radios should now show up in backpacks.
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