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Pinpointing a bug (Hooks and Timers)

PostPosted: Sun Feb 26, 2012 4:11 pm
by eldarstorm
Ok, I need everyone to post in this thread the exact time a hook or timer fails on PNRP.

If there are any client Errors in console at that time, post that as well.

Re: Pinpointing a bug (Hooks and Timers)

PostPosted: Mon Feb 27, 2012 9:24 am
by Remnant John
will do, i was actually thinking of that just yesterday :P

Re: Pinpointing a bug (Hooks and Timers)

PostPosted: Mon Feb 27, 2012 10:49 am
by DevilsNipple
eldarstorm wrote:Ok, I need everyone to post in this thread the exact time a hook or timer fails on PNRP.

If there are any client Errors in console at that time, post that as well.



okey dokey

Re: Pinpointing a bug (Hooks and Timers)

PostPosted: Thu Mar 08, 2012 10:40 am
by Lord Rahl
I feel as though its obvious and I should know this, but what are Hooks and Timers and how do they fail?

Re: Pinpointing a bug (Hooks and Timers)

PostPosted: Thu Mar 08, 2012 10:46 am
by Remnant John
the hook basically, when it comes undone, it breaks prop protection, as well as tool protection etc etc, and you can do anything to anybody's anything, like, delete their miner, as an example

timers, that's things like hunger and endurance, they stop ticking :lol:

Re: Pinpointing a bug (Hooks and Timers)

PostPosted: Thu Mar 08, 2012 10:48 am
by Lord Rahl
OoooooooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooh.
thanks John. :lol: