Pinpointing a bug (Hooks and Timers)

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Pinpointing a bug (Hooks and Timers)

Postby eldarstorm » Sun Feb 26, 2012 4:11 pm

Ok, I need everyone to post in this thread the exact time a hook or timer fails on PNRP.

If there are any client Errors in console at that time, post that as well.
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Re: Pinpointing a bug (Hooks and Timers)

Postby Remnant John » Mon Feb 27, 2012 9:24 am

will do, i was actually thinking of that just yesterday :P
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Re: Pinpointing a bug (Hooks and Timers)

Postby DevilsNipple » Mon Feb 27, 2012 10:49 am

eldarstorm wrote:Ok, I need everyone to post in this thread the exact time a hook or timer fails on PNRP.

If there are any client Errors in console at that time, post that as well.



okey dokey
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Re: Pinpointing a bug (Hooks and Timers)

Postby Lord Rahl » Thu Mar 08, 2012 10:40 am

I feel as though its obvious and I should know this, but what are Hooks and Timers and how do they fail?
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Re: Pinpointing a bug (Hooks and Timers)

Postby Remnant John » Thu Mar 08, 2012 10:46 am

the hook basically, when it comes undone, it breaks prop protection, as well as tool protection etc etc, and you can do anything to anybody's anything, like, delete their miner, as an example

timers, that's things like hunger and endurance, they stop ticking :lol:
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Re: Pinpointing a bug (Hooks and Timers)

Postby Lord Rahl » Thu Mar 08, 2012 10:48 am

OoooooooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooh.
thanks John. :lol:
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