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Door Ownership Issues on Disconnect

PostPosted: Thu Feb 16, 2012 4:52 pm
by LostInTheWired
Found this issue while hanging out on HLSW. Friend of Crazy left the server, left Crazy the door, but he couldn't unown and such. Looked through the code. /base/doors.lua line 26-28, none of the used functions sets the Owner_UID NWString as shown in /base/ownership.lua line 6. Gotta set that up right. Suggest moving the SetNWString "Owner" into SKSetOwner and putting SetNWString "Owner_UID" into that function as well, for proper consolidation.

Re: Door Ownership Issues on Disconnect

PostPosted: Thu Feb 16, 2012 10:20 pm
by eldarstorm
Carfull Lost, you might fry someone's brain getting that detailed with the code. :P

Re: Door Ownership Issues on Disconnect

PostPosted: Fri Feb 17, 2012 12:44 am
by [TBU] CrazyKid
@eldarstorm TOO LATE D:

Re: Door Ownership Issues on Disconnect

PostPosted: Fri Feb 17, 2012 12:10 pm
by Remnant John
ow >.<

Re: Door Ownership Issues on Disconnect

PostPosted: Fri Feb 17, 2012 4:02 pm
by LostInTheWired
Easy to fix when I say what needs to be fixed. XD BRAINS BE DAMNED!

Re: Door Ownership Issues on Disconnect

PostPosted: Sat Feb 18, 2012 4:45 am
by CmdZoidberg
This is the image Lost just painted in my head.

Image

Re: Door Ownership Issues on Disconnect

PostPosted: Thu Mar 08, 2012 10:46 am
by Lord Rahl
lmfao