voice commands

PostNukeRP Gamemode Suggestions

voice commands

Postby DevilsNipple » Sat Dec 08, 2012 3:00 pm

so when you type certain things in chat, your character says them, for instance tpying "reloading" and your character says it.

we all now this, nothing new, but i was wondering if you would have a list of all the things you can type in chat that will say a word. Jamie just found one that we didnt know of thats typing Concentrate. pretty good.
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Re: voice commands

Postby eldarstorm » Sat Dec 08, 2012 6:10 pm

Moving this to suggestions.

Will be changing this up soon so you have to type a command or symbol before the word. Will post the list then.
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Re: voice commands

Postby eldarstorm » Sat Dec 08, 2012 6:14 pm

Acually, there is a way you can get the current list.

https://code.google.com/p/pnrp/source/b ... tvoice.lua
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Re: voice commands

Postby DevilsNipple » Sat Dec 08, 2012 9:08 pm

awesome.

thanks man.
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Re: voice commands

Postby Mitchy » Wed Dec 19, 2012 11:48 am

There is something called chatsoundsforgmod (http://code.google.com/p/chatsoundsforgmod/) which you might find of interest as well.

My comment on the idea is, watch out for abuse in this though. If someone has access to all these sounds, there's a chance they might just spam the crap out of it.
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Re: voice commands

Postby DevilsNipple » Wed Dec 19, 2012 12:03 pm

wouldnt be needed, the current sounds are great how they are and adding anything extra would be pointless.
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Re: voice commands

Postby eldarstorm » Wed Dec 19, 2012 2:10 pm

Our plan is to change the current system to use a command to execute the sound.

example: /me run

Right now it just plays the sound if it finds the existing word in what the player says.
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Re: voice commands

Postby LostInTheWired » Wed Dec 19, 2012 2:13 pm

eldarstorm wrote:Our plan is to change the current system to use a command to execute the sound.

example: /me run

Right now it just plays the sound if it finds the existing word in what the player says.

Which is honestly terribly silly. It was a random side item I had added just for giggles. It's a system that honestly needs a wipe and a better method added.
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Re: voice commands

Postby Mitchy » Thu Dec 20, 2012 7:35 am

It's not a bad system now, it's quite limited in the things you can say. And maybe not so much a command system. That's too many commands/params to remember.

But how about an alternative menu? Like use C (just an idea) or something and it pops up a dialog box? Or make a swep to do it, like how DarkRP has one for animations, make one for sound?
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Re: voice commands

Postby DevilsNipple » Thu Dec 20, 2012 8:10 am

that was how it used to be. even now when i use C menu i get the talk menu, but it just doesnt work anymore.
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