A parkour swep for the scavenger.
We had acually talked about setting up a limited version of this on the hands tool. Nothing too fancy, even after suffering and such people would still have the ability to climb.
Prop damage.
We had talked abou tthis. This would be a cool feature, but one problem. Minges.
A flamethrower.
Interesting idea, I do liek fire, and setting things on fire is fun. Not sure about adding this though, it does leave the door open to some anoying stuff. If we do consider it, it may be after we get a modeler on board.
A grappling hook.
Cool idea, but I think it might be a bit of a insane tool to create and probably not worth the return it would give when you can just build a ramp to where you need to go.
As things decay, they loose random constraints and unfreeze. And after they decay, the decay in to parts.
Neat idea, but no. Having people constantly having to maintain thier buildings would get tedious and frustrating. Also, if it all eventually turned into resources then all you would have to do is fill a room full of props and wait.
Thanks for the ideas, keep them comming.