Ok so a few ideas and stuff that im thinking bout.
Grub Food losses: So if you load up your grubs with 5 food each and then a map vote is placed right after its anooying that all that food just gets lost.
Now there are 2 things im suggesting for this one, one most likely easier than the other.
- make it so you can take back food that you have placed in.
- make the food in a grub copy over on map change, (this one will be harder if not impossible)
Grub Food Price: the cost for grub food is mental. it costs 350 chemicals just to make 10 food so you can mate 2 grubs, and its not even a great chance that those grubs will make a baby atall. i think 35 chems for grub food is over the top a little.
- i would suggest 10-10-20 for food, or 25 chems at the max.
Breaking into tools: So i suggested the other day to add sme way of breaking into cars, im fairly sure i had no reply on that post.... anyways my suggestion here is to have some kind of lockpick you can make for breaking into things, i mean people can place all sorts of things, workbenches, cars, grubs and all sorts, and if you raid them best you can do is kill the worms and loot the locker or stock.
Giving a way to break into miners and cars and other tools to make them become owned by you or world owned would be cool.
- Breaking into peoples owned tools to make them become world owned so you can get them.
- the breaking is quite loud and it takes a very long time depending on the size and expense of the thing your trying to get.
That is all for now, im always coming up with things though.