Bizzclaw's Suggestions, please check often.

PostNukeRP Gamemode Suggestions

Bizzclaw's Suggestions, please check often.

Postby bizzclaw » Sat Oct 23, 2010 10:30 pm

Last edited 4:11 PM, 12/15/2010...
+Coding suggestions:
-Radiation, and radiation sickness. One could set radiation spawns on the map and if a player enters the radiation and stays long enough, they would contract a sickness. The radiation sickness could also have different levels, like Fallout and Stalker, for instance, minor Radiation sickness can effect the players speed, slightly decreased his/her accuracy, slower/no Health regeneration, and an increase to their fatigue rate. if the player remains in the radiation the sickness gets greater, it could have even more negative side effects, like quicker health and fatigue reduction and make the already standing ones worse. also, you should add some sort of indicator of the radiation. like slight distortions of the air, Geiger counter, or slowly moving green particles....Or perhaps all.

-Combat/explore music. The Wasteland would have a better more immersible atmosphere if there was music in it. For instance, while wandering the wastlenad, exploring calm music would play, however if any enemy NPC targets the player, the music would fade into combat music untill the threat is neutralized, or escaped. For PvP, if a player fires a weapon in the general direction of another player, combat music should also play, at least for a short time unless the violence is continued.

-Gore/gibs. This is pretty self explanatory. Shoot someone's head and it either explodes or pops off. It could be toggle-able for people who hate gore as well.

-Working Antlion Bugbait. The ability to craft, and use the Antlion Pheropods. Perhaps it should require a ton of chemicles, and a certain object rarely dropped by Antlion Guards. also using it could Cost loads of chemicals to use, further balanceing it.

-Bleeding out/bandages. If damaged one has a 25 percent change of bleeding out, which will slowly hurt them until one uses bandages, or a medkit. Bandages could be made using two small parts and one chemical, and could use the toilet paper roll model from cs_office.


+Map Suggestion:
-Rp_apocalypse.
Reason: Post apocalyptic map, AI noded, beautifully detailed, heavily optimized, open skybox, large map, huge underground complex, cycling weather and time (day changes to night and back without map change).
Download Link: http://www.filefront.com/thankyou.php?f=17246887
Forum: http://www.facepunch.com/threads/993307-gm_apocalypse
Last edited by bizzclaw on Thu Mar 10, 2011 8:13 pm, edited 9 times in total.
bizzclaw
 
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Re: Bizzclaw's Suggestions

Postby LostInTheWired » Mon Oct 25, 2010 3:12 pm

We've talked about this, actually. It's in our "Maybe" list right now though. We'll just have to see if we have the time for radiation zones.
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