Skills

PostNukeRP Gamemode Suggestions

Skills

Postby Deandra » Sun Apr 22, 2012 11:16 am

Learn skills of other classes. Its kind of unrealistic to not be able to use certain things just because your not a certain class, especially the cultivator, who doesn't know how to water a plant? And if someone really didn't know, it would be pretty easy to learn.

To make this fair, it should require a LOT of XP to gain a level, and it shouldn't be as effective as the actual class that has the skill.
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Re: Skills

Postby DevilsNipple » Sun Apr 22, 2012 11:26 am

the reason im sure this wont happen is because each class has to rely one each other, if you add skills so that someone else can say, make a plant that isnt a cultivator, it ruins the teamwork factor.
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Re: Skills

Postby eldarstorm » Sun Apr 22, 2012 12:14 pm

We do this to balance the classes, if we made skills available to all classes there would be no point to classes at all then.
And keeping a plant alive involves more than just watering it, especially in the wasteland. Maybe the Cultivator is the only one who can identify soil that is not toxic to the plant or that does not produce toxic or mutated food.

And beleave it or not there are some people that seem to be unable to keep plants alive.
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Re: Skills

Postby Deandra » Sun Apr 22, 2012 10:46 pm

Well I was thinking a really really REALLY huge amount of XP, 10,000? or maybe even higher? And making it less effective will mean it has to be constantly be cared for or maybe a chance of breaking the item/object? Maybe someone with the skill of a scavenger trying to start up a miner but fails, it explodes, everyone point and lol, but seriously D:
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Re: Skills

Postby DevilsNipple » Mon Apr 23, 2012 9:50 am

noone ATALL will use 10,000 to get a skill WORSE than the actual person that can do it. sped all that time getting xp will take weeks only for a small percentage of what you could just ask someone else to do....kinda worthless bro :/
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Re: Skills

Postby eldarstorm » Mon Apr 23, 2012 1:07 pm

Not to mention it would be cheaper in the long run to just change classes.
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Re: Skills

Postby DevilsNipple » Mon Apr 23, 2012 1:31 pm

true dat
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