Sniper Scopes

PostNukeRP Gamemode Suggestions

Sniper Scopes

Postby POSTMAN » Sun Apr 15, 2012 10:15 pm

Don't know how easy this would be, considering what ever base PNRP weapons use.

But I think scopes should look something like this:

Image
(Medal of Honor)

Instead of a black screen with a crosshair in the middle.
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Re: Sniper Scopes

Postby Remnant John » Mon Apr 16, 2012 5:22 am

i agree with this, the scope on the sniper now is pretty unrealistic if you ask me, mil dots would make it all the better. maybe a slower scope-in speed? it's instantaneos at the moment
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Sir Remnant John Helios, Colonel, First Class
Co-Leader of the Xion Mercenary Unit
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Re: Sniper Scopes

Postby LostInTheWired » Mon Apr 16, 2012 4:01 pm

I can do this, Post, but it takes new models/textures. I turn the lense texture into a render target, and set up the stuff to make it do that. I already have some working prototypes, but just don't have the models for it. KEEP IN MIND THOUGH! Doing this is almost definitely likely to be more resource intensive, but it's cool. If you want an example: http://www.youtube.com/watch?v=R6zcltfNaDI

That's the example I used to learn it, and it's pretty cool.
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Re: Sniper Scopes

Postby POSTMAN » Fri Apr 27, 2012 4:45 pm

LostInTheWired wrote:I can do this, Post, but it takes new models/textures. I turn the lense texture into a render target, and set up the stuff to make it do that. I already have some working prototypes, but just don't have the models for it. KEEP IN MIND THOUGH! Doing this is almost definitely likely to be more resource intensive, but it's cool. If you want an example: http://www.youtube.com/watch?v=R6zcltfNaDI

That's the example I used to learn it, and it's pretty cool.


That is really cool, sorry for the long time for my reply. I would really love to see this on pnrp XD.
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