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Communities

PostPosted: Fri Mar 02, 2012 11:21 am
by Lord Rahl
A few ideas!

The only things that the gamemode truly needs to be ideal, (IMO) are based on intereactions between players.

The community system for example needs to have more options to allow for a greater Group mentality. I have a few ideas on this:

1) Make it so that there are specific jobs/titles that can be assigned to each member by the group founder- The level 3's can edit the tag underneath each members name.
ex: The menu says:

//Pootis-Man\\
Member of the New D'hara Republic.


As a level 3 in the aforementioned group I can change this, the new tag says:

//Pootis-Man\\
Soldier of the New D'hara Republic

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I'll add more later.

Re: Communities

PostPosted: Fri Mar 02, 2012 11:57 am
by eldarstorm
Allready ahead o fyou, you should read the updates to the "To Do" List

Code: Select all
Player Community Titles [STARTED]

Re: Communities

PostPosted: Fri Mar 02, 2012 12:37 pm
by LostInTheWired
Yeah, thank me for that one. It's already in the tables and currently accounted for. The RP names will also help in this endeavor. We're just that awesome. XD

Re: Communities

PostPosted: Fri Mar 02, 2012 1:55 pm
by Lord Rahl
Oh cool I must not have seen that one! Awesome :D