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More realistic fall damage

PostPosted: Sun Oct 02, 2011 6:07 pm
by [TBU] CrazyKid
I'd like it if fall damage would be more realistic.. you lose 10HP no matter how far you fall.

Re: More realistic fall damage

PostPosted: Wed Oct 05, 2011 6:17 pm
by Remnant John
Actually, the Sandbox gamemode already HAS this feature, so i assume it would be very easy to implement this into PNRP. juss sayn

Re: More realistic fall damage

PostPosted: Sat Oct 08, 2011 12:55 am
by LostInTheWired
Yeah, it's just a convar. XD Ask eldar to turn it on.

Re: More realistic fall damage

PostPosted: Sun Apr 07, 2013 2:28 am
by [TBU] CrazyKid
I wanted to bump this old thread because mp_falladamage actually kills you no matter how far you fall. It's practically useless. But there have been other systems where depending on how far you fall you take X amount of damage. Maybe something like this can be created.

Re: More realistic fall damage

PostPosted: Sun Apr 07, 2013 4:10 am
by DevilsNipple
im not all that good with coding or anything but from reading this apparently its the code used for the real fall damage already in gmod, maybe tweaking this can make it better?
http://facepunch.com/showthread.php?t=6 ... st17850047

Re: More realistic fall damage

PostPosted: Sun Apr 07, 2013 2:41 pm
by LostInTheWired
I can do it pretty easily. Just a few hooks, tbh. I'll fuck with it at some point.