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PNRP IDEAS

PostPosted: Mon Mar 08, 2010 1:21 pm
by POSTMAN
My idea is to have a day and night mod for pnrp.

automaticly, sun beams is turned on and its obvious its day time.

every, 10 minutes or so, a flashing warning will pop up.

it says: warning, night fall is coming, get inside.

after like 30 seconds, if the player isnt inside (under somthing) the assmod maul script mauls the player, aka they cant move and fast zombies rape them.

if the player is inside, this will not happen and they wait the 30 seconds of night to be over.

when night time is on, contrast goes down and the players screen gets dark.

some blur affects might happen, the creepyer the better.

When night time has passed, the screen turns bright white and fades back to normal, day has returned.

Re: PNRP IDEAS

PostPosted: Tue Mar 09, 2010 1:48 am
by eldarstorm
Thanks Post, added the night thing to our list of things to look at :D

Re: PNRP IDEAS

PostPosted: Thu Mar 11, 2010 7:01 pm
by severedskullz
POSTMAN wrote:My idea is to have a day and night mod for pnrp.

automaticly, sun beams is turned on and its obvious its day time.

every, 10 minutes or so, a flashing warning will pop up.

it says: warning, night fall is coming, get inside.

after like 30 seconds, if the player isnt inside (under somthing) the assmod maul script mauls the player, aka they cant move and fast zombies rape them.

if the player is inside, this will not happen and they wait the 30 seconds of night to be over.

when night time is on, contrast goes down and the players screen gets dark.

some blur affects might happen, the creepyer the better.

When night time has passed, the screen turns bright white and fades back to normal, day has returned.

that kinda sux! if your not inside... you automatically get killed? atleast give the player a fighting chance!

Re: PNRP IDEAS

PostPosted: Fri Mar 12, 2010 3:53 pm
by UndependableAids
POSTMAN wrote:My idea is to have a day and night mod for pnrp.

automaticly, sun beams is turned on and its obvious its day time.

every, 10 minutes or so, a flashing warning will pop up.

it says: warning, night fall is coming, get inside.

after like 30 seconds, if the player isnt inside (under somthing) the assmod maul script mauls the player, aka they cant move and fast zombies rape them.

if the player is inside, this will not happen and they wait the 30 seconds of night to be over.

when night time is on, contrast goes down and the players screen gets dark.

some blur affects might happen, the creepyer the better.

When night time has passed, the screen turns bright white and fades back to normal, day has returned.


That is a extremely retarded idea. Numerous players such as myself would find that irritating. New players would likely be less attracted to the gamemode at first glance.

Re: PNRP IDEAS

PostPosted: Sat Mar 13, 2010 3:23 am
by eldarstorm
Guess I should have been more spesific.

Was just thinking of having a Night Day Mod, but just for fun. Not anything wher eyou have to be inside at night or anything like that.

Worst would may be a small decress to run speed and maybee a bonus to Endurance. But only stuff like that more likely.

Re: PNRP IDEAS

PostPosted: Fri Nov 05, 2010 7:40 pm
by bizzclaw
There is a similar thing in the map OC_Harvest for the mod "Obsidion conflict". Is this where this idea came from?