by eldarstorm » Thu Aug 11, 2011 3:43 pm
The coke thing is a maybee, will have to think on that since there are existing models we can use for that.
As for money and banks, this topic has allready been hit on before. The reason why we dont do money is becouse it would be worthless. We build the gamemode around a barter system, you give resources for needed items. Adding money to thins would just add a item that would not help you build anything in the end since everything uses scrap, chems, or small parts.
The reason we do not add a bank is becouse allowing players to store resources removes a larg level of risk from the game.