1. PNRP Fix

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    Uploaded a fix for a issues with the door ownership and a fix to allow bulk crate to be picked up with F2.

    Also put in a quick fix for a grenade issue with the Equipment menu.

    Posted in PostNukeRP | 2 Comments
  2. Patch Notes 45 Community System Added

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    Here it is, the Community system, plus a bunch of other stuff. Have fun!

    1. Added the Community System
    2. Added Community Stockpile (Storing Resources)
    3. Added Community Locker (Storing Items)
    4. Added Bulk Build for Shop/Inventory/Car Inventory
    5. Added Radio (People can talk across the server on the same frequency)
    6. Added /ooc and // commands for global chat
    7. Added verify window to the Salvage button
    8. Added Items in the Prop Block system can no longer be affected by stools
    9. Added extra menu panel to the main menu (Tab and so on)
    10. Added Punt Protection
    11. Added Player death Zombie
    12. Updated Key System, Keys is now separate from Hands. Usage has been more simplified and can now have multiple owners. See F1 for more info.
    13. Fixed door issue on spawning system.
    Posted in PostNukeRP | Leave a Comment
  3. PNRP Update 45 – Comming Soon

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    Taking a break from the map for a bit and we are working on update 45. Other than some bug fixes we are adding the Community System. Now players will be able to form thier own communities on the server.

    Will explain more on this later.

    Posted in PostNukeRP | Leave a Comment
  4. Update on WastedWaters

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    Still working on the map. For the most part all of the buildings in the town have been created. Still have some detail work to do, but will start on that once I finish more of the map.
    Currently I am building a military base on the map with a air field. Will post some pics of the city and the base once its more along.

    Posted in PostNukeRP | 2 Comments
  5. New map for PostNukeRP

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    New map made by Metroidfighter for PostNukeRP. This map is a underground vault/bunker with tunnels that can be accessed through the sewer system. On the PNRP server, this is where you will find your resources.

    The map has been fully noded and is still a work in progress. It takes advantage of the new inside spawning system that has been added to PNRP. You can find the map in the Downloads section.

    Have Fun!

    Posted in PostNukeRP | Leave a Comment
  6. Patch Notes 44

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    Just a few bug fixes.

    1. Fixed getallcars code that stopped tool pickup from working
    2. Fixed Mounds to work correctly with inside spawner
    3. Fixed Equipment Menu (Now works correctly with Car and Inventory)
    Posted in PostNukeRP | Leave a Comment
  7. Patch Notes 43

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    This is a big one, the new Spawn System is here. Beware!
    Here are the patch notes.

    1. New Spawning system installed.
    2. Added Indoor Spawner
    3. Indoor spawner will auto disable if props are detected
    4. Indoor spawner will disable id linked door is owned
    5. Added better control over spawning system
    6. Added Antlion Mounds to the spawning system
    7. Added AI so Antlions will return to their mound when a enemy is detected near by
    8. Added sTool for placing Grid Nodes
    9. Added viewable bounding box for range of grid nodes
    10. Added Equipment Menu for equipped weapons and ammo
    11. Added spawn protection system, this will delete props within range of the player spawn entities
    12. Added the ability if the spawn protection system to make doors in range unownable
    13. Fixed bug that allowed the Radar to be moved after synch started
    14. Fixed noclip explit when picking up your car while in it
    15. Added timer to delay equiping weapons to reduce the loss equipment bug
    16. Added save player after you wake up
    17. Added admin overide to start the miner
    18. Added admin overide to use the orange plant
    19. Added options into the Admin menu to controle new features
    20. Fixed bug with Prop Blocking system
    Posted in PostNukeRP | Leave a Comment
  8. Patch Notes 42

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    Just one line in the patch notes.

    1. Upgrade to the Prop Control System

    There now also a Derma menu system to make it easy to add and remove items from Prop Control

    Posted in PostNukeRP | Leave a Comment
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