Category Archive: PostNukeRP

  1. Upcomming Garrys Mod 13 and Recent Valve Update

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    Current Issue First:
    Engine Error Client.dll Init() in library client failed.

    This means two things basically, both real bad at the moment. Client crash on startup, and so do servers. Valve released a client update yesterday that broke GMod. According to Garry, he is aware of it, and is working to resolve the issue. So, looks like we get to wait.

    Garrys Mod 13
    Alot of changes seems to be slated for this update, including its own engine. One thing the PNRP team will be looking at with this update is a larg rewright of the gamemode. Its something we have thought about in the past, especially before releasing it, but we wanted to add a few things first. Well, looks like the rewright will be taken priority. When 13 comes out, it will probably terminally break PostNukeRP. The main reason it will break it is Garry removing Datastreams. This is what we use to make most of the client/server sides talk to each other.
    This will also mean that a larg portion of everything else will probably break as well. At least untill everything is recoded to use the new net code stuff.

    If this crashes PNRP as I fear it will, the PNRP server will be swapped over to build untill we have fixed the issue.

    Posted in PostNukeRP | Leave a Comment
  2. PostNukeRP 2 Year Anniversary

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    Yep, this month marks 2 years for PNRP.

    What all is going on for those who are wondering:
    Dev work has been a bit slow as of late, but once Lost has is Net back it will kick back up into overdrive. Lost reports that he may have made a break through on NPC AI while he has been away.

    I have been side tracked with other projects as of late, mainly Minecraft and work. (Plus the Skyrim release did not help). I have also been working some more on a couple of maps.

    Post has a new weapon that will be comming to the Live server in the near future.

    Crazy has a new map that he has been working on, its turning out pretty good.

    Metroid has a few projects that he has been working on, plus the Minecraft stuff as well (and Skyrim).

    Once the next Dev cycle starts up, there should be alot of changes and fixes in the next patch. Dont forget to check the forums.

    Posted in PostNukeRP, RC News | Leave a Comment
  3. Site Hosting change

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    Few of my sites will be down in the next few days for a hosting move.

    Affected sites:
    http://radioactivecricket.com
    http://postnukerp.com
    http://l2pets.com
    http://thephoenixclan.net

    The Dev forums or anything related to thercs.net will not be affected.

    In other news I may redo the template of the PostNukeRP site, at the moment it does not really lend itself to easy updateing.

    Posted in PostNukeRP, RC News | Leave a Comment
  4. PNRP Patch Notes 48.5

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    Fixed a couple of things, patched a few exploits, and added Bulk to car Inventory.

    1. Fixed backpack skill check for Item Boxes
    2. Fixed Community rank issue. Level 2 can now drop lockers and stockpiled from the menu.
    3. Fixed bug where the To Car Inventory buttons were calculating the wrong weight for the jeep.
    4. Fixed the stockpile resource dupe exploit.
    5. Fixed the Equipment menu ammo dupe exploit.
    6. Fixed the Item Box dupe ammo exploit.
    7. Added Bulk to Car Inventory to the Inventory menu.
    Posted in PostNukeRP | Leave a Comment
  5. brohoster.com Gone

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    Good news and bad news. brohoster.com has gone under it seems without letting anyone know.

    Good news is, I never ended up swapping to these guys.

    Bad news, our Minecrafter server was with these guys. But we do have a backup from the 19th

    We will be trying out http://www.hostedgameservers.com/ If everything goes fine with the Minecraft server, I will probably move the PNRP and Buil servers over there. If I do move the PNRP server, I will be upping the slot number.

    Posted in PostNukeRP | Leave a Comment
  6. Dev forums fix

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    There seems to have been a problem with the Dev forums sending avtivation emails. I have now fixed this issue.

    I activated a few accounts manually, but if you registered, you should be able to get it to resend the email now.

    Posted in PostNukeRP | Leave a Comment